To hear yesterdays radio interview at KPCW re. upcoming Young Inventor workshops, a book signing, and soon a, “Teen Inventor,” workshop please press the following link:
This is a low res extract from a large HD “Dynamic Geometry,” animation – one of the many dynamic geometry animations created for exhibition. Please see the “Exhibition and Lectures” section of this website.
Here’s a second animation using the same Images design as before. Actually this is the first animation that I actually put together using Adobe’s “After Effects.” Will keep improving the animations and hope to be a bit more adventurous!
- Local TV: Young Inventors – Monday, March 26th – PCTV @ 8:40am (Mountain Time USA)
- Local Newspaper: Young Inventors – Saturday, March 31st edition – Park Record (Park City, Utah, Newspaper)
- Local Radio: Young Inventors – Monday, April 2nd – KPCW @ 8:50am (Mountain Time USA)
- Dolly’s Bookstore, Park City, Utah: Images and Altair Design Books - Book Signing – April 7th 3-4.30pm
The next Young Inventors class will be held at the Kimball Arts Center, Park City, Utah. Monday through Friday. April 9, 10, 11, 12, 13. 10:00 a.m.– 12:00 p.m. $150 (10% discount for members) materials included. (Ages 7 to 10). Register with the Kimball Arts Center.
Kids are naturally inventive and inquisitive. They also work in a different time frame to adults – so they think fast and move quickly. I think this is why childhood memories are of days that never seemed to end. Of course, we, as adults, also need to slow them down, at times, to help them better comprehend a project or task that they have been involved with. However, the “Time Warp” factor needs to be taken into account if one really wants to release “Kid Creativity”.
For young inventors the “Time Warp” presents a challenge for the senior inventors who are driven to share in the excitement of discovery with the kids that they might be, momentarily, responsible for. All of this translates down to providing all sorts of things that combine easily, quickly, and safely. So, for example, if the inventor theme for the day is, “vehicles,” then material for supportive frames, energy sources, motors, wheels, wings, and hulls, need to combine easily and in an open ended way. So such things as plastic coffee stirrers combined with short lengths of pipe cleaners (fuzzy sticks) make excellent lightweight support frames. When stronger support frames are needed balsa or harder woods, or plastics, can be combined with 90-degree angle brackets with nuts and bolts or even with electrical tape. Of the energy sources available for kids batteries are the most reliable and controllable but solar cells, balloons, and rubber bands, all have their advantages – long duration or speed, for example. Motors can be the simple 1.5 to 3 volt, DC motors, but they can also be wind-up, rubber band, or balloon motors – again each with their advantages. Wheels can be as light as those used for inexpensive balsa rubber powered planes or more durable, made of wooden wheels and rods from a craft shop… So, whatever the theme is for the day, the materials, engines, motors, chemicals, etc., need to combine easily and be open ended. Get this key thing right and kids will, almost literally, shoot for the moon.
Once a Young Inventor has created something they need to be challenged to make it make it function differently: fly faster, higher, slower, further, etc. It’s better to let kids create a number of items based on the day’s theme so they can see what the differences are between their creations – and this can, of course, involve practical math and science. Working in teams should be optional – it works for many but not all.
This is my first Blog and hopefully the first of many. I’ve wanted to share my enthusiasm for discovery and for developing new things. I’d like to create Blogs about the Young Inventor Classes that I run, my Images Design and Altair Design Coloring Books, and about new technologies that I have seen, or am working on. I’d also like to share my enthusiasm for geometry and about how mind expanding it can be and how it is a great tool for invention. Geometry is a way to model ideas for architecture, math, science, design, and art forms. Geometry can build our visual imaginations, our logic, and our ability to think in three dimensions. Geometry can be vey dynamic, exciting, and a great way to think in new ways – whether we’re designing new types of building, clothing, vehicle, etc., or thinking about how to use space in our homes, in the world around us, or trying to figure out how molecules might work, or how to create new types of material.
The designs in the Images and Altair design coloring books have stimulated the visual imaginations of people around the world. It’s amazing what images have been seen and colored in the designs, from abstract patterns and mandalas to people, animals, and complete scenes. The designs are based on geometrical systems and are such that any images found in the designs can be found again and again, rotated, reflected, and translated. For this first Blog I’d like to share an animation of things seen in Design 8 of a Hidden Images series title, Garden, published by Running Press, in the USA – and available on Amazon and other sites. If you like this I’d very much like to see what images you find in the Images or Altair Design book series. Hope you like the animation it was created in Adobe’s After Effects.